Contest Provides Aspiring Video Game Developers a "Life Changing" Opportunity to Showcase their Skills, Meet Top Game Publishers, Compete for Almost $300,000 in Prizes
GRAPEVINE, Texas--(BUSINESS WIRE)--Jul. 15, 2009--
GameStop Corp. (NYSE:GME), The Guildhall at Southern Methodist
University and the Academy of Interactive Arts & Sciences (AIAS) today
announced the launch of the Indie Game Challenge. The Challenge is
designed to be the preeminent competition for video game developers by
offering winners almost $300,000 in prize monies and scholarships,
including $100,000 grand prize awards for both the winning professional
and non-professional games. In addition, finalists will receive national
exposure and be eligible for additional prize money by having their
pitch videos posted on GameStop.com and GameStop TV for People’s Choice
Award voting. Complete entry and contest details are available at www.indiegamechallenge.com.
Professional and non-professional individuals or teams are asked to
submit game betas and game pitch videos between July 14 and Oct. 1,
2009. Judging will be conducted by the Academy of Interactive Arts &
Sciences. Up to 12 finalist teams will be announced on or about Jan. 15,
2010, and up to five members of each finalist team will be flown to an
awards reception Feb. 19, 2010, at the Red Rock Casino Resort Spa in Las
Vegas following AIAS’s D.I.C.E. (Design, Innovate, Communicate,
Entertain) Summit. D.I.C.E. is an annual conference dedicated to
exploring approaches to the creative process and artistic expression as
they uniquely apply to the development of interactive entertainment.
In addition to the awards presentation, each finalist team will receive
the unique opportunity to pitch their game ideas face-to-face to
executives from top publishers such as Sony, Nintendo, Electronic Arts,
Capcom, Microsoft, NAMCO/Bandai, THQ and Ubisoft. These meetings will
allow competitors to receive valuable input and have the opportunity to
open up commercial avenues for their games.
“Our entire industry is dependent on the cultivation of new, cutting
edge game developers who continue to stretch the boundaries and
imaginations of gamers,” said Mike Hogan, senior vice president of
marketing, GameStop Corp. “By joining forces with The Guildhall at SMU
and AIAS we hope to stimulate a new generation of game developers and
reward them with cash awards and scholarships. Perhaps the most
important aspect of the Challenge for competitors is the potentially
life-changing opportunity to meet face-to-face with professionals who
have helped make the gaming industry the success it is today.”
According to Dr. Peter E. Raad, founder and executive director of The
Guildhall at SMU, the institution has quickly established itself as a
premier destination for students whose goal it is to enter into game
development and digital communications media. “The Indie Game Challenge
furthers the university’s goal of continued collaboration with the video
game industry to educate and train professionals for the present and
leaders for the future,” said Dr. Raad. “Like the music and film
industries before it, independent developers are an essential and
driving part of the gaming industry. We’re excited about the potential
of the Indie Game Challenge and look forward to working with both
GameStop and AIAS to identify some of the great new ideas the
competition is sure to create.”
“The partnership of GameStop, The Guildhall at SMU and the Academy of
Interactive Arts & Sciences is a smart one in that we are each heavily
vested in unlocking and cultivating the potential of independent game
developers,” said Joseph Olin, president, AIAS. “The Indie Game
Challenge is innovative in that it motivates talented developers to
compete, but more importantly it offers them the potentially
life-changing opportunity to pitch their ideas to industry giants and
make invaluable connections. That alone is a priceless experience that
many independent developers can only dream about.”
About GameStop Corp.
Headquartered in Grapevine, TX, GameStop Corp., a Fortune 500 and S&P
500 company, is the world's largest video game and entertainment
software retailer. The company operates 6,244 retail stores in 17
countries worldwide. The company also operates an e-commerce site,
GameStop.com, and publishes Game Informer(R) magazine, a leading
multi-platform video game publication. GameStop Corp. sells new and used
video game software, hardware and accessories for video game systems
from Sony, Nintendo, and Microsoft. In addition, the company sells PC
entertainment software, related accessories and other merchandise.
General information on GameStop Corp. can be obtained at the company's
corporate website: http://www.gamestopcorp.com.
About The Guildhall at SMU
The Guildhall at Southern Methodist University is the premier graduate
video game education program in the U.S. Many of the school’s founders
are industry icons, and classes are taught by industry veterans. In six
years, the program has graduated over 300 students, and alums work at
more than 80 video game studios around the world, with several graduates
now serving in leadership positions. SMU offers both a Master’s degree
and a graduate Professional Certificate of Interactive Technology in
Digital Game Development, with specializations in art creation, level
design, and software development. For more information, please visit www.smu.edu.
About the Academy of Interactive Arts & Sciences
The Academy of Interactive Arts & Sciences (AIAS) was founded in 1996 as
a not-for-profit organization dedicated to the advancement and
recognition of the interactive arts. The Academy’s mission is to promote
and advance common interests in the worldwide interactive entertainment
community; recognize outstanding achievements in the interactive arts
and sciences; and conduct an annual awards show (Interactive Achievement
Awards) to enhance awareness of the interactive art form. The Academy
also strives to provide a voice for individuals in the interactive
entertainment community. More information can be found at http://www.interactive.org.
Photos/Multimedia Gallery Available: http://www.businesswire.com/cgi-bin/mmg.cgi?eid=6006923&lang=en
Source: GameStop Corp.
Charles Hodges
GameStop Corp.
817-722-7052
CharlesHodges@gamestop.com
or
Ron
Jenkins
The Guildhall at SMU
972-473-3546
jenkinsr@smu.edu
or
Geri
Gordon Miller
Academy of Interactive Arts & Sciences
818-876-0826
x202
geri@interactive.org